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Personal Mocap System

A combination of IMU (Inertial Measurement Unit) sensors, optical trackers, IK (Inverse Kinematic) system and custom scripts allow the actor to record animations directly inside Unity, in Play Mode, as the events unfold right around him, in realtime. In the end, there's no need to manually correct the animations, as they're already in their final form.



The animations are recorded inside Unity, then they can be exported as .FBX and used in different programs.

The sensors and optical system middleware are also needed.

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